The Game - Story
A young human leader strides across the deck of his airship, trying to push aside images of the tragedies that have befallen his race. The poised captain spots a storm raging on the horizon, and turns to make preparations for the dangerous flight ahead. With his back to the storm, a feeling of uneasiness overcomes him. Looking once again out across the bow, the young hero notices shadows emerging from the chaos. "Dragons", he yells.
With mystical speed and power, the Dragons tear into the mighty airship. The brave captain steps to the forefront, inspiring his crew against the onslaught. Wounded in the charge he is thrown into the fiery sky, falling endlessly into the dark sea below.
"Wake my honorable friend. I am called Gabriel. You have come to me during a time of tremendous unrest, for which I am grateful. I have guided your soul back from the doors of Death, so that you may ascend to your rightful place in this world. You are in the land of Evermore, where the Circle of Wizards has governed the spheres of magic, all magic, for thousands of years.
"Yet these are terrible times. For reasons I cannot ascertain, the seats of Air, Fire, Earth, Water, Life, and Death have turned against one another, leaving the Circle and causing the cataclysms that have diseased your world. You have come to me in my greatest hour of need, for I must not leave Evermore unguarded. The task of solving this riddle I pass on to you, my young apprentice. I will set you upon the path of magic, granting you the power to reunite the Circle and to prevent the destruction of your world. Perhaps, one day, you may even replace me on the Wizard's Throne. Rise young Merlin, your quest begins here!"